uncharted 2

  • The Developer Magic Behind Uncharted 2’s Train Level

    The Developer Magic Behind Uncharted 2’s Train Level

    Video games employ smoke and mirrors all the time to make, say, environments feel bigger than they are, or to hide loads and transitions. Naughty Dog’s Uncharted 2 is no different, with particular attention paid to the train “level”, which spans multiple chapters, starting with the aptly-named “Locomotion”.


  • Uncharted 2’s Museum Level Sucked

    Uncharted 2’s Museum Level Sucked

    Uncharted 2: Among Thieves was an immediate game-changer when Naughty Dog released it in 2009. As a high octane love letter to Indiana Jones and the 1950s adventure serials that inspired it, it set an ideal expectation for the adventure genre — never give the player an opportunity to breathe. Every objective must serve the…


  • The Most Amazing Snow Levels And Zones In Video Games

    Barring timed underwater escort missions, snow levels, with all their slippery ice and falling rocks (not to mention the fog), are probably the deadliest. Yet it’s easy to find enjoyable — or at least memorable — ones, even if we disregard games where the entire setting is snowy (We’re looking at you, Skyrim).